Deals with | physics |
Magnetic Fields, Electric charges, Forces, Electromagnetism, Game Design | |
Intended for | elementary school // middle school // high school // university |
Available on | Web // Windows // Mac |
Cost | paid // free demo |
Developed by | Test Tube Games |
Website at | http://www.testtubegames.com/shocktopus.html |
Our hero, the titular Shocktopus, is out for revenge against the Magnetic Yeti. Its a dangerous world, but our little Cephalopod has a trick up one of his eight sleeves: he can change his electric charge at will. Zoom across electric fields, twist through magnets, and use conductors to bend the world to your will. Never has the Right Hand Rule involved so many tentacles! The game is based on the actual physics of Electromagnetism -- which means you'll be an expert in the topic by the end. Or, well, you'll have beaten a game. And isn't that enough?
It started just before Andy (Andy Hall, of Test Tube Games) dropped out of his physics PhD program. As a TA, Andy would weave complex word problems for the class involving pirates and pendulums, or superheroes and refraction. (He can only assume the students attended his class for the narratives, and not help on the problem sets.) Little did he realize he would end up here, years later, trying to throw some light on Electromagnetism using a sparky octopus and a menacing yeti. The Electric Shocktopus grew out of a thought experiment of what it would be like to be an electric charge. Mix that with a heavy helping of puns, and a lot of work, and you get the game you see before you.
Features --Finally, Electromagnetism in a tougher-than-nails game --Accurate Physics from a pedant you can trust --Electric charges that attract and repel you --Magnetic fields that cause you to spin according to Lorentz Forces --Conductors that warp electric fields, calculated using the Relaxation Method --Electric currents that lead to magnetic fields, via the Biot-Savart Law --44 Levels of fun! Plus one level of pure torture. --A whole bunch of spikes and missiles. --The game comes with a virtual Voltmeter and electric field meter. --One more opportunity not to learn the Right Hand Rule! --A Level Editor so you can make all your own levels, or do your own physics experiments.
Expert Reviews By scientists and teachers |
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Player Reviews By everyone else (and you!) |
15 / 15 | |
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Fun |
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5 / 5 |
Learning |
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5 / 5 |
Science |
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5 / 5 |
November 9, 2023
Tanner07
Player
I'm not one for good descriptions so I'll keep it short. I enjoy platformers, and this was one of the hardest I've seen (and I've played Celeste). It's hard, funny, technically educational, and generally a great time. Never could beat the final boss though.
Fun rating: 5 out of 5
Learning rating: 4 out of 5
Science rating: 5 out of 5
Total:
14 / 15
This review has 0 comments.
April 20, 2023
Jblant1
Player
In The Electric Shocktopus, you play as Shocktopus the octopus and use his powers of an electric charge to get across obstacles like holes, spikes, and missiles. The goal is to collect all three stars and make it to the finish in each level. Shocktopus teaches students about electromagnetism by determining whether you can stick or repel to a wall with a positive or negative charge, spin out of holes with magnetic fields, and press electric field generators to quickly move through the mazes. The Electric Shocktopus is both fun and challenging. The farther you get through the levels, the more difficult they become, and the more you will want to play.
Fun rating: 5 out of 5
Learning rating: 5 out of 5
Science rating: 5 out of 5
Total:
15 / 15
This review has 0 comments.